
LogicAtlas: The Smart Sprite Packer
A downloadable tool for Windows
⚠️ THE PAIN POINT: You pack a sprite sheet. You import it into Godot or Unity. Then you spend the next hour clicking every single sprite to move the Pivot Point (Anchor) from the top-left corner to the character's feet.
Stop doing that.
🧠 What is LogicAtlas?
LogicAtlas is a native Windows utility that generates texture atlases with embedded logic. It doesn't just combine images; it lets you visually set pivot points and collision centers before you export.
When you hit export, you get your clean .PNG sheet AND a raw .JSON data file containing every coordinate, size, and pivot point.
Use the data to automate your imports. Never manually set an anchor point again.
⚡ Key Features
- Visual Logic Editor: Click any sprite in the pack to set its Pivot Point (Normalized 0.0 - 1.0). Presets for Top-Left, Center, and Bottom-Center.
- Smart Shelf Packing: Automatically sorts and arranges sprites by height for maximum texture efficiency. Guaranteed power-of-two friendly sizing.
- Bleed Control: Automatic 1px padding between sprites to prevent texture bleeding during sub-pixel camera movement.
- Pipeline Friendly: Native Drag-and-Drop. Supports PNG, JPG, BMP.
- Universal Data: Exports standard JSON. Compatible with Godot, Unity, Unreal, Love2D, or custom engines.
🔧 Usage Guide (Godot Example)
Instead of using the built-in importer, load the .json file.
🖥️ System Requirements
- OS: Windows 10 / 11
- Runtime: .NET Framework 4.8 (Included in Windows)
- Size: ~260KB (Lightweight Native App)
Version: 1.0.0 Developer: Andras Gregori @ GregOrigin
| Published | 7 hours ago |
| Status | Released |
| Category | Tool |
| Platforms | Windows |
| Author | GregOrigin |
| Tags | 2D, gamedev, json, productivity, sprite-packer, Sprites, texture-atlas, workflow |
Download
Click download now to get access to the following files:






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